New licences cost $189 for individual artists and $399 for studios.HDCleaner – is designed for complete cleaning of your Windows PC including registry and backup, encrypting data, splitting files, removing traces, and more. The current stable release, Toolbag 3.08, is available for Windows 7+ and macOS 10.12+. Marmoset hasn’t announced a commercial release date yet. You can apply to join the Facebook beta testing group here. Asset Library – Free Materials, Skies, Brushes, and more….Texture Projects – Real-Time 3D Material Creation.RTX-Accelerated Ray Tracing – optimized for non-RTX cards too.Support for RTX-accelerated ray tracing and texture baking, updated UIĪt the minute, the only information we have on the new features in Toolbag 4.0 is this brief overview, originally posted in the software’s official Facebook group: The software is often used for rendering portfolio material, and exports directly to ArtStation. Users can then either bake texture maps for export to other DCC software or game engines – Toolbag exports directly to Unity and UE4 – or render stills or animation directly. Widely used by games artists, but also increasingly in other sectors of the industry, Toolbag provides a real-time look development environment, enabling artists to quickly set up materials and lighting for models. The release, which is currently available in closed beta, adds support for hardware-accelerated ray tracing and texture baking on current Nvidia RTX GPUs, and for custom workspaces.Ī real-time look development and rendering toolkit, particularly for games assets and portfolio work Marmoset has unveiled Toolbag 4.0, the next major version of its real-time rendering toolkit, and the first full-point update to the software in almost four years. Posted by Jim Thacker Marmoset unveils Toolbag 4.0
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